{"id":941,"date":"2026-09-21T09:34:32","date_gmt":"2026-09-21T13:34:32","guid":{"rendered":"https:\/\/www.evillair.net\/v4\/?p=941"},"modified":"2026-09-21T14:43:45","modified_gmt":"2026-09-21T18:43:45","slug":"dark-matter-pbr-viewer","status":"publish","type":"post","link":"https:\/\/www.evillair.net\/v4\/2026\/09\/21\/dark-matter-pbr-viewer\/","title":{"rendered":"Dark Matter PBR Viewer"},"content":{"rendered":"<p>Added <strong>Dark Matter PBR Viewer<\/strong> to the <a href=\"https:\/\/www.evillair.net\/v4\/game-tools\/\">Game Tools<\/a> page. It&#8217;s a lightweight desktop viewer for checking PBR texture sets on simple 3D shapes. Drop your maps in, orbit around, light the material, and judge how it behaves. Deliberately small: no scene building, no baking, no editing. Just a fast way to see your textures.<\/p>\n<p><a href=\"https:\/\/www.evillair.net\/v4\/wp-content\/uploads\/2026\/09\/DM_screen02.png\" target=\"_blank\" rel=\"noopener\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-935\" src=\"https:\/\/www.evillair.net\/v4\/wp-content\/uploads\/2026\/09\/DM_screen02.png\" alt=\"\" width=\"480\" height=\"297\" srcset=\"https:\/\/www.evillair.net\/v4\/wp-content\/uploads\/2026\/09\/DM_screen02.png 1797w, https:\/\/www.evillair.net\/v4\/wp-content\/uploads\/2026\/09\/DM_screen02-632x391.png 632w, https:\/\/www.evillair.net\/v4\/wp-content\/uploads\/2026\/09\/DM_screen02-1020x632.png 1020w, https:\/\/www.evillair.net\/v4\/wp-content\/uploads\/2026\/09\/DM_screen02-768x476.png 768w, https:\/\/www.evillair.net\/v4\/wp-content\/uploads\/2026\/09\/DM_screen02-1536x951.png 1536w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Added Dark Matter PBR Viewer to the Game Tools page. It&#8217;s a lightweight desktop viewer for checking PBR texture sets on simple 3D shapes. Drop your maps in, orbit around, light the material, and judge how it behaves. Deliberately small: no scene building, no baking, no editing. Just a fast way to see your textures.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[],"class_list":["post-941","post","type-post","status-publish","format-standard","hentry","category-general"],"_links":{"self":[{"href":"https:\/\/www.evillair.net\/v4\/wp-json\/wp\/v2\/posts\/941","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.evillair.net\/v4\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.evillair.net\/v4\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.evillair.net\/v4\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.evillair.net\/v4\/wp-json\/wp\/v2\/comments?post=941"}],"version-history":[{"count":4,"href":"https:\/\/www.evillair.net\/v4\/wp-json\/wp\/v2\/posts\/941\/revisions"}],"predecessor-version":[{"id":951,"href":"https:\/\/www.evillair.net\/v4\/wp-json\/wp\/v2\/posts\/941\/revisions\/951"}],"wp:attachment":[{"href":"https:\/\/www.evillair.net\/v4\/wp-json\/wp\/v2\/media?parent=941"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.evillair.net\/v4\/wp-json\/wp\/v2\/categories?post=941"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.evillair.net\/v4\/wp-json\/wp\/v2\/tags?post=941"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}